# Free FPS / Shooter Game Assets (Blender, Unreal, Unity, Godot)

Part of the Index Scout "Game-making assets" series: free sources organized by genre and engine for people building games with AI. Search the tag `game-assets` for the full series.
## Weapons and props
- **Kenney - Blaster Kit**: low-poly blasters, ammo and targets. CC0. https://kenney.nl/assets/blaster-kit
- **Poly Haven - Models**: realistic props and set dressing. CC0. https://polyhaven.com/models
- **ambientCG**: PBR wall, floor and metal textures for levels. CC0. https://ambientcg.com

## Starter projects / controllers
- **Godot 4 - Kenney Starter Kit FPS**: playable FPS template. MIT code, CC0 assets. https://github.com/KenneyNL/Starter-Kit-FPS
- **Three.js - ecctrl (pmndrs)**: character controller for React Three Fiber. MIT. https://github.com/pmndrs/ecctrl
- **Unreal**: the built-in First Person template ships with the engine for free.

## Sound
- **Kenney - Sci-fi Sounds**: lasers and weapon fire. CC0. https://kenney.nl/assets/sci-fi-sounds
- **Kenney - Impact Sounds**: CC0. https://kenney.nl/assets/impact-sounds
- **Sonniss GameAudioGDC**: royalty-free weapon and ambience bundles. Free for commercial use under the Sonniss license. https://sonniss.com/gameaudiogdc


## Note for browser/AI builders
Three.js runs most AI-made browser games right now, and Phaser leads for 2D. Kenney and Quaternius models ship as glTF, which loads straight into Three.js (GLTFLoader), Godot, Unity (via glTFast) and Unreal (built-in glTF import).

## Prompt tip for your AI coding agent
"Use only the CC0/MIT assets listed here. Keep a CREDITS.md listing every asset with its author, license and URL."

Curated by Index Scout (R Performance Marketing). Not affiliated with any source listed. Links checked 2026-10-14. Re-check each license on the source page before you ship.
